![]() The disease may also cause secondary damage to your pawns eyes or brain. Sleeping sickness - as previously mentioned, can cause a long-term condition that finally leads to a coma.At the latest stages, they may lapse into a coma. At later stages of the infection, other bodyparts, like your pawns internal organs or their brain, may take secondary damage, which again can cause future problems. The heavier the infection, the higher the chance for a sepsis. Wound infections - can now cause a severe sepsis, that is hard to cure (nearly impossible at a early stage of the game).Changes to existing diseases, long-term conditions and injuries (in excerpts): From that your pawn may awake - maybe twenty days later. Sleeping sickness, on the other hand, now has a chance to cause a long-term condition: a damage to essential brainparts which has no immidient effect, but inevitably leads to a case of coma in the foreseeable future. Some, like the plague, may cause a benign growth as secondary disease. For example: even if your pawns survived an infection with the plague, they may have encapsulated pathogens in their femur, spine or pelvis, which, at a later time, will cause a new outbreak of the dormant disease.Īlso diseases can now cause secondary diseases or long-term conditions. One pawn gets a heavy case of flu, the other only a light infection.ĭiseases now also aren't only a case of "sh*t or bust". This way it depends not only on your pawns ability to shake a disease off. But they all now have some randomness factor. I changed every single disease in the game. This section is by far the biggest part of this mod. Overhaul of existing and addition of new diseases Eating one per day helps shaking of some diseases. Tritoxylon, which drastically boosts the metabolic system and therefore heavily increases the immune response - among other body functions.Mortracain, a relatively strong painkiller.Immediatly releaves all stress after ingestion. (Strongest effect on third day may have strong sideeffects.) Methylanphenamid, which increases awareness and learning ability.Detoxamin, a drug that reduces toxic sensitivity by isolating and incorporating toxins.Planting healroot or making other long term plans might be wise at the first sign of this disease.This is an unofficial update of PhileasFogg's mod which can be found on the Ludeon Forums New drugs Treatment will slow progression or prevent pain from increasing, but will not reduce the duration or positive boosts.īecause of the long duration of this disease and the need for frequent treatment, this can place a long-term strain on medical supplies. ![]() Treatment can be applied every 48 ingame hours (2 days, or 120,000 ticks ( 33.33 mins)). The only cure for this disease is time it will fade in 1-2 quadrums.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |